
A glitch is a texture with a rhythm. Name both in the prompt.
Every clip shows the exact prompt that produced it. The render script reads its prompts from the same file as this page. Copy one, change a word and generate your own.
VHS tape tracking error, warbling analogue distortion with horizontal static sweeps and dropouts
vinyl record skipping and repeating the same fragment, rhythmic click with surface crackle
dial-up modem handshake, screeching tonal negotiation with white noise bursts, close and dry
robotic voice corrupting mid-sentence, bit-crushed stutter breaking into digital garbage, dry
audio buffer underrun, repeating fragment of a tone stuttering with hard digital clicks, dry
CRT monitor degaussing, deep electromagnetic thunk with a warbling low hum decaying away
datamoshed digital sweep, granular shredded audio smearing across the stereo field with sharp cuts
failing hard drive, rhythmic mechanical clicking with a straining motor whine, close mic, dry
scrambled encrypted signal burst, dense chattering digital noise with rapid frequency jumps
electrical power surge, buzzing mains hum spiking with crackling arcs and a flickering fluorescent tick
These models respond to physical description. Name the material, the action and the space.
digital glitch stutter, short audio buffer repeating rapidly then cutting out, harsh and metallic, 400 ms, no reverb
"Buffer repeating rapidly then cutting out" describes how a real audio glitch happens: a stuck loop that stops. It is more specific than a vague digital sound.
bit-crushed digital zap, heavily quantized square wave with aliasing artifacts, sharp downward pitch bend, 300 ms, dry
"Aliasing artifacts" pushes the model toward the harsh texture of low bit-depth quantization.
signal dropout glitch, brief silence gaps punched into a static-laden tone, choppy and irregular, 500 ms
"Silence gaps punched into" a continuous tone make a dropout sound broken. The silence is what carries it.
data corruption burst, rapid granular clicks and digital noise fragments overlapping, no tonal center, 350 ms, harsh
"No tonal center" stops the model from resolving the clicks into a rhythm or a pitch. Real corruption noise has no underlying structure.
screen static flicker, short bursts of white noise interrupted by silence, uneven rhythm, 600 ms, thin and brittle
"Uneven rhythm" is the key phrase. A metronomic flicker sounds designed; an uneven one sounds like a failing signal.
Describing a glitch as a sound quality ("digital", "harsh", "electronic") is not enough. What sounds broken is interruption: silence gaps, sudden cutoffs, repeats that stop mid-loop. Prompt the event structure ("repeating rapidly then cutting out", "silence gaps punched into a tone") and treat the texture as secondary. A harsh tone with no interruption sounds like a synth pad.
Real digital artifacts come from a few specific mechanisms (buffer underrun, bit-crushing, dropped packets, corrupted data), and each has a distinct sound. "Aliasing", "quantization", "dropout" and "corruption" produce different results in a prompt. Name the failure you want to get a matching texture.
Glitch effects usually sit on top of other audio or video, and reverb or long tails smear the interruption into something smoother. Say "dry" or "no reverb" and keep the duration under a second unless you need a longer breakdown sequence. Sharper edges sound more broken.
The models run on your machine, which changes the cost, the privacy and what you can automate.
Weights are fetched once. After that, generation, the library and the API all work with the network off. Everything lives in one SQLite file and one folder of WAVs under ~/.soundbox, and nothing is uploaded.
Soundbox runs an MCP server in the same process, with tools for generating and listing sounds. Generated files come back as absolute paths, so an agent can copy them into a project.
Every model's terms are shown before you download it, and non-commercial weights need an explicit confirmation. Soundbox is MIT. The licence of the model that made a sound governs what you may do with it.
claude mcp add --transport http soundbox http://127.0.0.1:17494/mcpcurl -X POST http://127.0.0.1:17494/api/generate \
-H 'Content-Type: application/json' \
-d '{"model":"audiocpp-stable-audio-3-sfx","prompt":"8-bit coin pickup blip","duration_s":1}'